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Personally, I loved exploring this strange and beautiful game, and becoming absorbed in its calm and relaxing atmosphere. Its gameplay, minimalist art, and clever puzzles make this game a short but enjoyable experience, very interesting to explore and very satisfying to complete, along with that fun and unexpected stretch at the end of the game that made me laugh more than once. I totally recommend giving it a try at least once. My applause to the developer for creating this game, you have done a magnificent job.


(I used a translator, sorry if my English is really terrible)

Mac or online version in the works?

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I appreciate the interest in other builds, but I don't currently have the time or an easy way to test for non-Windows platforms. I may try a web build at some point, but because I'm working on other projects at the moment, I can't promise anything. Thanks!

No worries, thanks for getting back to me. Will keep an eye out, looks fun :)

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I tried it and it worked on Linux with valve's proton :)

Great! Thanks for the info.

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I very much enjoyed this game and its minimalist approach. Took me a minute to figure out the puzzles but once I stopped and thought about it they were pretty obvious. Very lovely and relaxing. Thanks!

Thank you!


All I can say is WOW. That ender really caught me off guard and is one of the best payoffs I have experienced in awhile. Had a lot of fun having to puzzle solve throughout the world, even if I was just not thinking clearly or over thinking the solution. I love this game. Like, love love it. Keeping tabs on your future work. So rad.

Thank you! That is really nice of you to say. I'm glad you enjoyed it!

Made a video


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how can we run it on GNU/Linux or OSX natively? (i'm asking this because i don't use windoze...) - and seeing it was made on Unity (which version?), i guess that overwriting it over an empty pre-compiled "template" is enough?

I don't currently have a way to test a build for OSX or Linux, so for now it is a Windows-only release. The Unity version is 2018.3.

well, in the meanwhile, just for an idea, perhaps you might publish as untested/experimental, and ask for "testers" (like me) for feedback - what do you think?

Why don't you use proton?

What an utterly lovely short game! The reeds really had me going for a bit, but it was otherwise a chill, laid back experience.

Thank you!

This game is really cool, but I can't find the last apple!

AlphaBetaGamer did a walkthrough video that might be useful if you get stuck. Thanks for playing!